Nintendont is compatible with DIOS MIOS method files, but it is also compatible with ISOs. If you would like to use the DIOS MIOS style files, follow ONLY step 1 in the DIOS MIOS instructions. Otherwise, build an ISO using the ISO Instructions. If you’re using Nintendont anyway, I would personally recommend you use the ISO method, as loading times are much faster (menus load almost instantly on a class 10 SD Card).
Note: There are apparently ways of getting Nintendont working even if your Wii doesn’t have Gamecube controller ports. However, I’ve also heard there is input lag doing it this way because it’s not using native controllers. We don’t go over that particular method, but if you do it that way, your mileage may vary.
What you need before you start:
- An SD Card or USB Drive with at least 2 GBs of memory (in order to store SD Remix and Nintendont). It also seems that Nintendont needs it to be formatted using FAT32, so if you’re having problems, try formatting.
- A Wii with Gamecube compatability
- The homebrew channel installed (see here for instructions)
- A copy of SD Remix either from Step 1 of the DIOS MIOS method or in ISO built using the ISO Instructions
Step 1: Prepare your game
If you use Step 1 of the DIOS MIOS method, you do not need to do any more preparation.
If you build an ISO, you will need to create a “games” folder in the root of your SD Card or USB drive, if there isn’t one already. You will then need to create another folder inside of that folder that you can call whatever you want. I recommend you use “SD Remix” as the folder name. Inside of that folder, you should put your SD Remix iso there. You will need to rename it “game.iso”. If you followed these instructions to the letter, your SD Remix ISO should now be in (your SD Card or USB Drive):\games\SD Remix\game.iso.
NOTE: If you’re using Windows and you haven’t changed any of the file extension related settings, it’s possible that Windows is hiding your file extensions, including the extension “iso”. The exactly specifics depend on your computer, but if you are having problems, try renaming it to “game” instead of “game.iso”.
Step 2: Install Nintendont
You will need to install Nintendont onto your SD Card or USB drive. You can get the files here: https://github.com/FIX94/Nintendont (go to the “Quick Installation” section).
The installation instructions are on the page, but essentially, you have three files, loader.dol, meta.xml, and icon.png. You need to rename loader.dol to boot.dol. On your SD Card or USB Drive, you need to make sure there is a folder called “apps” (if it isn’t there, create it). In that folder, create a folder called “Nintendont”. Put all three of your files in that new folder.
Step 3: Running SD Remix
Put your SD Card in the Wii or attach your USB Drive. Then go to the Homebrew Channel and start up Nintendont:
A loading screen should show up that looks like this:
After a while, it will display this menu:
Select (with the A button) “SD” if your games are on the SD Card in the Wii’s SD Card slot, or “USB” if they are on your USB Drive connected to your Wii. You will then go to your games list which will look similar to this:
Navigate to SD Remix and press “A” to start the game.
Nintendont also provides a variety of options as well if you press the “B” button first. It looks like this:
You’re free to mess with these options if you want. Of particular interest are Force Widescreen and Force Progressive, which will allow you to play SD Remix in widescreen with higher picture quality.